COMPUTATIONAL RESEARCH02

GRAPHICS / VISUALIZATION / GIS

Making
complex
space visible.

Research across computer graphics, visualization and three-dimensional geospatial information systems.

RESEARCH FIELD03
RESEARCH CLUSTER

Human-Computer Interaction, Visualization & Graphics

LOCATION04
44.6366°N
RESEARCH AREAS05
PUBLICATIONS06
SELECTEDWORK

Papers, conference work and research output across graphics, visualization and spatial computing.

View archive ↗
03 / PLACEDALHOUSIE / COMPUTER SCIENCE

DALHOUSIE UNIVERSITY

Research
has a place.

ROOM 4206, MONA CAMPBELL BUILDING

1459 LEMARCHANT STREETB3H 4R2

GOLDBERG COMPUTER SCIENCE BUILDING6050 UNIVERSITY AVENUE

HALIFAX / NOVA SCOTIA

ARCHITECTURAL STUDY / 01MONA CAMPBELL BUILDING
1459 LEMARCHANT STREET / HALIFAX
SIGNATURE RESEARCH ARTIFACT

Continuous 2D / 3D Spatial Research Projection

An interactive research space inspired by Dr. Brooks' landmark paper on 2D/3D Hybrid GIS (continuous transition between planar map and spatial perspective) and his 2024 Journal of Perceptual Imaging research on Simulated Chromatic Aberration.

Filter Topology:
Visualization

Ocean Science Visualization

TCA Flagship
GIS

Hybrid 2D / 3D Geospatial Systems

Continuous Transformation
GIS

GenGIS: Genomic GIS

Open-Source GIS
Perception

Simulated Chromatic Aberration

Optical Visualization
Graphics

Adaptive Polygonal Meshes

Vertex Encoding
Simulation

Real-Time Ocean Modelling

FFT Bottleneck Removal
Hover any research node to inspect depth coordinate & trigger simulated chromatic aberration lens.Mode: 3D Spatial Strata
07 / RESEARCH INDEX

Research,
visually indexed.

All 16 research projects across visualization, spatial systems, computer graphics, and interactive media.

Ocean Science Visualization
01 / Visualization / Ocean Science / Climate

Ocean Science Visualization

Interdisciplinary visualization research supporting the interpretation and communication of complex ocean science.

GenGIS / Genomic GIS
02 / Visualization / GIS / Genomics

GenGIS / Genomic GIS

Visualization research combining geographic information systems with genomic and biological datasets.

Hybrid 2D / 3D Geographical Information Systems
03 / GIS / Visualization / Spatial Computing / Interactive Graphics

Hybrid 2D / 3D Geographical Information Systems

A hybrid geographical information system that integrates two-dimensional and three-dimensional representations of spatial data within the same view.

Perceptual Tone Mapping
04 / Computer Graphics / HDR / Perception

Perceptual Tone Mapping

Research into mapping high-dynamic-range imagery to displayable ranges while preserving important perceptual characteristics.

Replicated Image Editing
05 / Computer Graphics / Image Processing

Replicated Image Editing

Research exploring image editing techniques and replicated visual transformations.

Adaptive Meshes with Embedded Functionality
06 / Computer Graphics / Meshes / Visualization

Adaptive Meshes with Embedded Functionality

Research exploring adaptive mesh structures that embed additional functionality and information directly into geometric representations.

3D Object Clouds
07 / 3D Visualization / Computer Graphics / Visual Analytics

3D Object Clouds

Visual approaches for organizing and exploring collections of three-dimensional objects as spatial information environments.

Dynamic Network GIS
08 / GIS / Networks / Visualization

Dynamic Network GIS

Geospatial visualization research focused on dynamic network information and its relationship to geographic context.

Interactive Text Analytics
09 / Visual Analytics / Text Analytics / Machine Learning

Interactive Text Analytics

Interactive visual analytics research combining human knowledge, visualization and computational methods for exploring complex text collections.

Real-time Ocean Modelling
10 / Computer Graphics / Simulation / Ocean

Real-time Ocean Modelling

Research into efficient representations and rendering techniques for interactive simulation of large-scale ocean surfaces.

Real-time River Rendering
11 / Computer Graphics / Simulation / Water

Real-time River Rendering

Interactive graphics research combining flow simulation and procedural visual techniques for rendering large-scale rivers.

Network Flow Visualization
12 / Visualization / Networks / Security

Network Flow Visualization

Visual analytics research for understanding large network-flow datasets and revealing meaningful patterns in network activity.

Mixed Media Painting
13 / Computer Graphics / Image Processing / NPR

Mixed Media Painting

Image-based research combining multiple non-photorealistic rendering treatments within a single synthesized composition.

Image-Based Stained Glass
14 / Computer Graphics / Image Processing / NPR

Image-Based Stained Glass

Image synthesis research that transforms source imagery into stained-glass representations using segmentation and example-driven visual processing.

15 / Sound / Interactive Systems / Multimedia

Sound Synthesis

Research investigating computational and interactive techniques for generating and manipulating sound.

16 / Computer Animation / Motion / Graphics

Motion Editing

Research into computational techniques for editing, transforming and controlling animated motion.

LABORATORY CORPUS

Explore All 16 Research Pages

Detailed methodologies, high-resolution figures, video demonstrations, and publications spanning 20+ years of computational research at Dalhousie.

Open Research Archive (16 Projects) ↗
08 / STUDENTS & RESEARCHERS

Supervision,
team & alumni.

Graduate researchers, undergraduate scholars, and alumni across computer graphics, ocean science visualization, and game design.

Explore dedicated lab portal (60 researchers) ↗
JOIN THE LAB

Topics for Students Looking for a Supervisor

I am always keen on talking with new students. If you are interested in doing a thesis (PhD, Master's or Honor's) or a directed studies in the areas of computer graphics, animation or visualization then feel free to drop by or send me an email to discuss it. I have a number of projects on the go and would be interested in supervising students with some level of experience with animation, graphics, image processing or visualization (i.e. having taken a course in any of these topics would be fine).

ACTIVE SUPERVISION

Current Students & Researchers

6 Active Researchers
LZ
Active Lab
PhD StudentPhD Thesis

Levy Zhang

Co-author on IEEE CAOS 2026 ocean science visualization research
Research Topic

Ocean Science Visualization

Ocean ScienceVisualization
CO
Active Lab
PhD StudentPhD Thesis

Colin Orian

Lead author on IV 2025 World Ocean Assessment visualization
Research Topic

Ocean Science Visualization

Ocean ScienceVisualization
WW
Active Lab
Undergraduate ResearcherHonors Thesis

Willemina Watson

Research Topic

Non-Photorealistic Rendering

Computer Graphics
NB
Active Lab
Undergraduate ResearcherHonors Thesis

Nicholas Bindels

Research Topic

Graphics Simulations

Computer GraphicsSimulation
MS
Active Lab
NSERC USRA ScholarNSERC USRA

Mars Semenova

Research Topic

Whale Simulations

Ocean ScienceSimulation
DD
Active Lab
Research AssistantResearch Assistant

Dany Diab

Research Topic

Whale Simulations

Ocean ScienceVirtual RealitySimulation
LAB HERITAGE

Notable Alumni Spotlight

6 Featured / 54 Total
BL
Alumni
Alumni (MCS)MCS Thesis

Ben Lee

Lead author on GRAPP 2026 adaptive mesh research
Research Topic

More than a Mesh: Encoding Metadata in the Lower Positional Bits of Polygonal Models

Computer Graphics
KK
Alumni
Alumni (MCS)MCS Thesis

Kamal Kumar

Published in Ecological Informatics (2024)
Research Topic

Visual Analysis of Oceanic Multivariate Species Time-Series Data

Ocean ScienceVisualizationVirtual Reality
RI
Alumni
Alumni (MCS)MCS Thesis

Rashidul Islam

Published in Journal of Perceptual Imaging (2024)
Research Topic

Visualizing Uncertainty with Chromatic Aberration

VisualizationPerception
RM
Alumni
Postdoctoral ResearcherPostdoc & PhD Thesis

Raheleh Makki

Published in ACM TKDD & IEEE Viz
Research Topic

Visual Analytics • Visual Text Analytics

VisualizationText Analytics
KG
Alumni
Alumni (PhD)PhD Thesis

Kevin Gao

Published in ACM TAP & Computers & Graphics
Research Topic

Objective Quality Assessment Based Tone Mapping Optimization

GISVisualizationPerception
AS
Alumni
Alumni (Honors)Honors Thesis & NSERC USRA, Summer 2008

Andrew Shouldice

Creator & Lead Developer of the BAFTA-winning video game TUNIC
Research Topic

Real-time Ocean Surface Simulation • Physical Simulation of Ocean Water

Ocean ScienceSimulation
COMPLETE THESIS ARCHIVE

Explore All 54 Supervised Theses & Historical Directory

Searchable index of all PhD, Master's, and Honors graduates (2002–present) across graphics, visualization, and simulation.

View Full Lab Directory (54 Theses) ↗
09 / HIGHLIGHTED PUBLICATIONS

Peer-reviewed
contributions.

Recent breakthrough articles across ACM, IEEE, and peer-reviewed perceptual imaging journals.

View complete archive (9 papers) ↗
GRAPP 20262026

Adaptive Meshes with Encoded Services

H. Lee, S. Brooks

IEEE CAOS 20262026

Encoding Research Problem Statements as Relational Structures: A Case Study in Ocean Science

Z. Zhong, S. Brooks

IV 20252025

Ocean Science Visualization Via the World Ocean Assessment

N. Orian, S. Brooks, et al.

Journal of Perceptual Imaging2024

Visualizing Uncertainty with Simulated Chromatic Aberration

M. Islam, S. Brooks

TEACHING10
COMPUTER SCIENCE / DALHOUSIE

Teaching through
computation,
graphics & space.

Teaching and academic work connected to computer graphics, visualization and spatial computing. Explore course offerings and student games ↗

ABOUT12
PROFESSOR
FACULTY OF COMPUTER SCIENCE

Stephen Brooks is a professor at Dalhousie University whose research spans computer graphics, visualization and three-dimensional geospatial information systems. Read full biography & sketches ↗